MIT tool visualizes and edits “physically impossible” objects

MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has developed a tool called “Meschers” that allows for the visualization and editing of “physically impossible” objects inspired by M.C. Escher’s artwork. These objects exhibit perplexing geometries that defy the laws of physics, such as the Penrose Triangle, which visually appears plausible but cannot exist in three-dimensional space.

Meschers converts images and 3D models into 2.5-dimensional structures, allowing users to manipulate the visual properties of these impossible shapes, such as relighting and smoothing them while maintaining the optical illusions they create. This capability is especially valuable for geometry researchers, as it can aid in calculations related to geodesics (the shortest path between two points on a curved surface) and heat diffusion across these unique geometries.

The tool represents the inconsistencies in impossible objects without requiring them to fit into a globally consistent framework. Instead, it captures local consistency, resulting in structures that retain their optical illusion qualities. Meschers can also break down complex shapes into smaller components, facilitating more precise geometric calculations and reducing imperfections in the visual representation.

The implications of Meschers extend beyond just artistic expression; it opens up new avenues for understanding complex geometrical concepts and fostering creativity within the realms of art and computer graphics. The developers are exploring ways to enhance the tool’s usability and potential applications in other fields, alongside ongoing collaborations with perception scientists to further investigate how such tools can be utilized for broader applications in both science and art.

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